The radius amount if increased causes the shadow to become more blurred. When you change the x and y values that will change where the shadow is located in relation …
Add this to inside the body of your content view.
Basic Operators include + – divide(/) and multiply(*). They also include logical operators like && which compares to Boolean values. Based on their combined result will give you a true …
Sometimes a function you have in your program may be causing errors. All you have to do is add throws after the function and then place the function in a …
Personally I don’t use a assert much but you can use it to make sure the value you are getting from a variable is the correct one. The above code …
if you know that the object is going to have a value you can force unwrap it.
If you don’t want to set a default value to your variable you will have to write your variable like this: